After literally years of planning, writing, reading, editing, and collaborating, I am pleased to announce that the flagship journal Game Studies has published a special issue on Queerness and Video Games, which I coedited with Bonnie Ruberg.
I’m very excited and grateful to be traveling to Anchorage, Alaska this weekend for the 2018 Pacific Rim Conference held by the Department of English. I’ll be giving the Friday… Read more Keynote Presentation: Pacific Rim Conference, University of Alaska Anchorage →
This past weekend, I had the pleasure of attending and presenting at the Queerness and Games Conference at UC Berkeley. Organized by Ph.D. students Bonnie Ruberg and Christopher Goetz and… Read more #QGCon Reflections →
Some colleagues and I had the pleasure of presenting at the 2011 San Diego Comic Con, as part of the academic Comic Arts Conference that is associated with the Con. I can’t tell you what a pleasure it was to be able to get my cosplay AND academic geek on at the same time!! Our panel was on graphic representations of Otherness. Here’s the description: Authors such as Scott McCloud and W. J. T. Mitchell have argued for the ways in which graphic narratives manipulate ideas through both image and… Read more Ignite! at Comic Con →
First, a disclaimer: I’m nearly a year late to the party on Bayonetta. There are several reasons for this, and almost all of them boil down to grad school. I rediscovered the game recently while doing research for my prospectus, stumbling into Chris Dahlen’s blog about Bayonetta’s sexuality as a weapon. I usually don’t dig oversexed vixens for my female characters, but something about Dahlen’s piece piqued my curiosity. Black Friday sales made it a good time to purchase the title. My obsession took me through the game in three… Read more Castrating the Straight Male Gaze on Bayonetta (or at least making room for other ones!) →