Keynote Presentation: Pacific Rim Conference, University of Alaska Anchorage

Conference poster for the 2018 Pacific Rim Conference, feature an image of a tree with a trunk that looks like a human figure. The two keynotes, Amanda Phillips and Emily Madsen, are featured with headshots at the bottom of the poster. Relevant conference information is included in the blog text.

I'm very excited and grateful to be traveling to Anchorage, Alaska this weekend for the 2018 Pacific Rim Conference held by the Department of English. I'll be giving the Friday morning keynote: "Interdisciplinary Trouble: Adapting Game Studies for Queer and Women of Color Feminist Critique." I'll also be hosting a game design pedagogy workshop on …

Digital Humanities Futures: #transformDH, #2015ASA, #QGCon, Pt. 1

Stitched text that reads #transformDH, with an LED shining through the O. Logo/stitching: Melissa Rogers Photo: Reed Bonnet

(featured image - Logo/stitching: Melissa Rogers, Photo: Reed Bonnet) I've just returned from a three-conference streak to kick off fall quarter, and each event left me with so much to say that I'm struggling a bit with where to start. Over the next couple of days, I'll talk about my experiences of each one in …

#QGCon Bayonetta Fanvid

(tl;dr just scroll to the bottom and enjoy) As I mentioned in my #QGCon Reflections, my contribution to the Queerness and Games Convention was a screening of a critical fanvid I made of the video game Bayonetta. This vid, part of a series of digital companions I am crafting to complement my written dissertation (with …

#QGCon Reflections

In rainbow colors, QGCon

This past weekend, I had the pleasure of attending and presenting at the Queerness and Games Conference at UC Berkeley. Organized by Ph.D. students Bonnie Ruberg and Christopher Goetz and game designers Mattie Brice and Chelsea Howe, the conference brought together fans, designers, and academics for conversations about games (digital and analog) and politics. For …