One of ModLab’s projects, Play the Knave, was just featured on the BBC as part of their coverage of the 400th anniversary of Shakespeare’s death. The game is something like… Read more ModLab on the BBC! →
I participated in the “Eyes in the Skies” Symposium at UC Davis this week, which looked at drones from a variety of perspectives. I had the good fortune to provide… Read more Response to Joseph DeLappe’s Killbox →
We wrapped up winter quarter at GameCamp! with a ROM hacking workshop hosted by Patrick LeMieux, which instructed student in the basics of Nintendo cartridge anatomy, soldering, and viewing and… Read more GameCamp! ROM Hacking Recap →
Just wanted to give a quick update about a project I have launched in conjunction with Josef Nguyen, Ph.D. Candidate in the Department of English at UC Davis. Last Thursday, we hosted the first of a series of workshops called GameCamp! by ModLab, a year-long game design camp for students, faculty, and staff at UC Davis. We’ve designed the workshops to accommodate those who have little to no programming experience, in the hopes that it will encourage people new to video games to try their hand. In May, we will… Read more GameCamp! by ModLab →
Adventures of a humanist at a computer science conference. Discussion of AI, interdisciplinarity, and diversity initiatives.
It has been too long since my last student game profile on Tethered, the cooperative maze game that explored issues of domestic abuse. Equality Street was a project that emerged… Read more Crossing Paths with Colorblindness: Equality Street →