ModLab on the BBC!

A split screen. On the left side, a white woman and white man performing in front of velvet ropes. On the right, a virtual scene with a male and female avatar mimicking their actions.

One of ModLab's projects, Play the Knave, was just featured on the BBC as part of their coverage of the 400th anniversary of Shakespeare's death. The game is something like Shakespeare Karaoke powered by Kinect: two actors choose their avatars, costumes, and scene, then control the avatars' movements in real time while speaking their lines. …

Georgetown Bound

A picture of Healy Hall at Georgetown University, a large, neo-Medieval structure made of dark bricks, with arched windows and a clock tower. In front of the building is a statue of Bishop John Carroll, founder of the university.

I've been sitting on this for a bit now, but I'm both humbled and excited to announce that I'll be joining the Department of English at Georgetown University this fall.   The job market is a terrible, dehumanizing experience for most, and I've had conflicted feelings about so much: about "success," about leaving California, about …

Gaming Race: Seeking Justice Beyond Representation

Text reads," SCMS Atlanta 2016, Wednesday, March 30 - Sunday, April 3." There is a building from downtown Atlanta in the background.

I'm pleased to announce an upcoming panel at SCMS 2016 in Atlanta, Georgia. I organized this with Kim Bain (Princeton) and Alexandrina Agloro (Worcester Polytechnic), with Kishonna Gray (Eastern Kentucky) responding to our papers. We are hoping to provoke further conversation about racial justice in video games that goes beyond discourses of diversity and inclusion …

Digital Humanities Futures: #transformDH, #2015ASA, #QGCon, Pt. 2

Stitched text that reads #transformDH, with an LED shining through the O. Logo/stitching: Melissa Rogers Photo: Reed Bonnet

The yacking at THATCamp #transformDH, however, was centered around hacking the technologies of academia: institutional hierarchies, funding applications, underequipped classrooms, peer review, and more. These might not immediately be recognizable as "technologies" in the THATCamp sense, but the skills necessary to master them are elusive, particularly for the underrepresented groups of people who are drawn to the #transformDH community. These sessions more than "mere" conversations about how the structures of academia frustrate social justice work in academia: they are training and strategy sessions for how to use the resources available to us to do the work that is necessary for meaningful transformation.