Keynote Presentation: Pacific Rim Conference, University of Alaska Anchorage

Conference poster for the 2018 Pacific Rim Conference, feature an image of a tree with a trunk that looks like a human figure. The two keynotes, Amanda Phillips and Emily Madsen, are featured with headshots at the bottom of the poster. Relevant conference information is included in the blog text.

I'm very excited and grateful to be traveling to Anchorage, Alaska this weekend for the 2018 Pacific Rim Conference held by the Department of English. I'll be giving the Friday morning keynote: "Interdisciplinary Trouble: Adapting Game Studies for Queer and Women of Color Feminist Critique." I'll also be hosting a game design pedagogy workshop on …


CFP: Queerness and Video Games: New Critical Perspectives on LGBTQ Issues, Sexuality, Games, and Play

Game Studies website header

Bonnie Ruberg and I are excited to announce an upcoming special issue of the journal Game Studies, "Queerness and Video Games: New Critical Perspectives on LGBTQ Issues, Sexuality, Games, and Play." Full drafts are due by December 31. See the full call on the Game Studies website:

#2016ASA Digital Humanities Panels List

A nighttime mural scene: in neon colors, a tree in front of a giant fish. The bottom half is a neon waterscape with coal. The fish is both in and out of the water.

The DH Caucus of the American Studies Asssociation presents a list of the digital humanities panels at #2016ASA. If you'd like something to be added to the list, please feel free to contact me at amanda dot phillips at georgetown dot edu. Looking forward to seeing everyone in Denver this weekend! Image credit: "Alley …

ModLab on the BBC!

A split screen. On the left side, a white woman and white man performing in front of velvet ropes. On the right, a virtual scene with a male and female avatar mimicking their actions.

One of ModLab's projects, Play the Knave, was just featured on the BBC as part of their coverage of the 400th anniversary of Shakespeare's death. The game is something like Shakespeare Karaoke powered by Kinect: two actors choose their avatars, costumes, and scene, then control the avatars' movements in real time while speaking their lines. …