I hope to say more when the day comes; it’s a terrifying and wonderful thing to see something you’ve had in the oven for more than 10 years finally materialize.… Read more Gamer Trouble is coming! →
Recently, Holodeck Designs, a Brazilian game studies and game design site that focuses on anti-capitalist, anti-fascist, and inclusive critique, hosted a conversation about “Shooting to Kill: Headshots, Twitch Reflexes, and… Read more “Shooting to Kill” Goes International →
My book Gamer Trouble: Feminist Confrontations in Digital Culture entered the world just as things began descending into pandemic chaos, an uptick in racialized police violence, and increased political upheaval… Read more Mega Update: Gamer Trouble in the World + Critical Game Studies + Q/T/D →
With Gamer Trouble headed into production this summer (!!), I’ve been working on some of the more fun stuff of game studies research: playing games, trying my hand at streaming,… Read more Podcasts and Streams and Games, oh my! →
After literally years of planning, writing, reading, editing, and collaborating, I am pleased to announce that the flagship journal Game Studies has published a special issue on Queerness and Video Games, which I coedited with Bonnie Ruberg.
Image: “Atlanta Skyline from Jackson Street Bridge,” by Rudy Wilms. Licensed under CC BY-NC-ND 2.0. (scroll to the bottom for a TL;DR of important dates, times, and links) The American… Read more #2018ASA DH Caucus: News and Ways to Get Involved at the Conference! →
Hi everyone, Thanks to the labor and dedication of DH Caucus Steering Committee Members Nabeel Siddiqui and Jennifer Ross, I am happy to present this year’s ASA Digital Panels list,… Read more #2018ASA Digital Panels List →
I’m very excited and grateful to be traveling to Anchorage, Alaska this weekend for the 2018 Pacific Rim Conference held by the Department of English. I’ll be giving the Friday… Read more Keynote Presentation: Pacific Rim Conference, University of Alaska Anchorage →